WORK IN PROGRESS
Below is a list of my previous programming projects, I will be linking the projects on GitHub and putting up full posts on each project. Any questions please feel free to ask.
Prototype of a dynamic audio visualizer which helps deaf players visualize where, how loud and how far a sound is from their position.
DirectX11 + Shaders
Made use of dynamic tessellation, height map and with multi-pass rendering created soft shadows
Fractal Trees + Threadpools
Created a system of tasks (creating recursive fractals) which could be added to a constant pool of threads
Created dynamic shadows and made use of culling to create a fake mirror
Made use of UDP to send packets efficiently with systems in place to help packet loss
A* vs Lee comparisons with obstacles. Timing and performance recordings for both